Type ritual
School evocation [fire]


Casting Time 30 minutes
Components V, S, M (gold dust)


Range ritual
Effect object within 100-ft.
Duration permanent
Saving Throw reflex half; Spell Resistance no


Fire trap creates a fiery explosion when an intruder opens the item that the trap protects. A fire trap spell can ward any object that can be opened and closed.

When casting fire trap, you select a point on the object as the spell's center. When someone other than you opens the object, a fiery explosion fills the area within a 15-foot radius around the spell's center. The flames deal 1d4+1 times [5/6/7/8/9] points of fire damage. The item protected by the trap is not harmed by this explosion.

A knock spell does not bypass a fire trap. An unsuccessful dispel magic spell does not detonate the spell. Underwater, this ward deals half damage and creates a large cloud of steam.

You can use the fire-trapped object without discharging it, as can any individual to whom the object was specifically attuned when cast. Attuning a fire-trapped object to an individual usually involves setting a password that you can share with friends.